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as I read this comment I thought immediately that fortnight is that exactly and they are making millions that way. Of course if you interpret your "with non-fr
by stevenicr 6y ago
as I read this comment I thought immediately that fortnight is that exactly and they are making millions that way.
Of course if you interpret your "with non-free art" to mean zero art - then it's different I know, but still..
- marcodiego 6y agoIs fortnight open source?
- stevenicr 6y agoI don;t think fortnight is open source, but it's been a while since I ran it - and I wonder if parts of it are using open source models and such. I commented on the parent comment because I read it as sarcasm / inferring that a free game without free at is not free - and that something like that could never be modern or successful.. so I was trying to offer a counter point to consider which is similar - although certainly not exact apples to apples.
- marcodiego 6y agoNo sarcasm. I really mean what I wrote. The reason: this would open up a new market and encourage studios to develop open source games. Also, I really do not oppose proprietary art. Not even Stallman is against it[0]. We've had a bit of it a some years ago when some indie devs sold through "humble indie bundle" pay-what-you-want and made the code available if they money passed a threshold amount. [0] https://www.gnu.org/philosophy/nonfree-games.en.html https://www.gnu.org/philosophy/nonfree-games.en.html