3 ms·
I use hot-reloading of tiny modules to get turnaround below 1 second on all my projects, server and client: My Java HTTP server hot-deploys a .jar containing n
by bullen 6y ago
I use hot-reloading of tiny modules to get turnaround below 1 second on all my projects, server and client:
My Java HTTP server hot-deploys a .jar containing new code with a simple classloader: https://github.com/tinspin/rupy https://github.com/tinspin/rupy
My C+ 3D MMO engine uses .dll/.so hot-reloading so that the game code can change while the engine is running, it's not released yet: http://talk.binarytask.com/task?id=5959519327505901449 http://talk.binarytask.com/task?id=5959519327505901449
- Narann 6y agoVery nice work. About hot-loading: Where do you put the frontier between each modules? How big is each of them? Maybe you could share a typical module list? Keep the good work!