4 ms·
Kind of. The only reason it didn't use control groups is because it had "soft" control groups of its own (IIRC there were limits on how granular of actions it c
by dwohnitmok 6y ago
Kind of. The only reason it didn't use control groups is because it had "soft" control groups of its own (IIRC there were limits on how granular of actions it could take as well as how many distinct move commands it could issue).
I mean looking at that Serral game I don't see any superhuman micro on the part of Alphastar. Just fantastic exploitation of base layout and steadily pressing every strategic weakness Serral made in his attack.
If anything on the consistency front, Alphastar's main advantages came from superhuman macro (effectively never forgetting about making sure workers are busy), but the edge there vs human pros is pretty slight.
- Retric 6y agoEffective macro requires good micro. That’s one of the reasons archon mode is such an advantage. > steadily pressing every strategic weakness Serral made in his attack Again a very micro limited activity. Alphastar wasn’t very superhuman in that someone could get those inputs down about that quickly, they just can’t keep the pace up over time. Endurance is one of those human limits that is often ignored when talking about esports, but it’s real and huge influence on gameplay.