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Would be interested to see some guide on supporting 3d acceleration. Wasn’t there some announcement last year they were sticking some d3d layer in wsl2?
by jamesu 6y ago
Would be interested to see some guide on supporting 3d acceleration. Wasn’t there some announcement last year they were sticking some d3d layer in wsl2?
- opencl 6y agoThey did, and it is pretty much useless for all currently existing Linux software because it all uses GL or Vulkan. You can write Linux applications using DX12 and they will run on the GPU in WSL2 but obviously they will not work on native Linux. Maybe someone will write the inverse of dxvk to allow Vulkan or GL apps to run on top of the DX12 driver.
- lights0123 6y ago> Maybe someone will write the inverse of dxvk to allow Vulkan or GL apps to run on top of the DX12 driver. Microsoft did. Mesa already has OpenGL to DX12 conversion, and they're working on Vulkan. https://docs.mesa3d.org/drivers/d3d12.html https://docs.mesa3d.org/drivers/d3d12.html