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When I say "in most situations" my implication is that for most 3D applications in the browser such low level interaction with the 3D API is not necessary. Most
by mambodog 15y ago
When I say "in most situations" my implication is that for most 3D applications in the browser such low level interaction with the 3D API is not necessary. Most people building things with WebGL in the future will not be working with WebGL directly, but through an abstraction layer like three.js[1]. This could easily be extended to use Flash as an alternate renderer (say, for people running IE).
[1] https://github.com/mrdoob/three.js/ https://github.com/mrdoob/three.js/