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When iOS3 was a thing, there was exactly one screen size to support at one resolution, and when you went to the home screen the app closed so you could count on
by skohan 6y ago
When iOS3 was a thing, there was exactly one screen size to support at one resolution, and when you went to the home screen the app closed so you could count on a predictable state every time the app opened. We used to measure design elements in number of pixels back then. It was a much simpler time.