3 ms·
Another important aspect was the social networks of the time. We had computer clubs in many cities. Clubs had their zines. These were focal points for meeting
by mjul 6y ago
Another important aspect was the social networks of the time.
We had computer clubs in many cities. Clubs had their zines.
These were focal points for meeting other would-be sceners.
The demo scene was organised in groups with members spread around the country, so we would go to some of the many “copy parties” in the weekends to meet and show off coding skills or music or puzzle over reverse engineering games.
The dense European geography and good public transport was a big factor, too. Without a car and not old enough for a license, I remember taking the bus to Viborg to hang out with people from their big computer club for the weekends, some of whom had published games commercially. This was a great inspiration, too.