3 ms·
I’ve not played System Shock but Doom’s walls are as rectangular as they get - straight up and down with a flat top and bottom (gaps are permitted for windows)
by smcl 6y ago
I’ve not played System Shock but Doom’s walls are as rectangular as they get - straight up and down with a flat top and bottom (gaps are permitted for windows)
Edit: ah do you mean the floors can be non-rectangular?
- shadowofneptune 6y agoIf you look at Wolfenstein 3D, Rise of the Triad, etc, they all have level geometry that could be drawn easily using graph paper. Rectangular walls means that everything has a 90° angle. Doom on the other hand can have all sorts of interesting level geometry, as long as each individual node in the binary tree doesn't have any convex elements.