3 ms·
Duke was particularly good in multiplayer because all the guns were useful and balanced. For example, the starting gun was deadly at distance. The shrinker woul
by quadcore 6y ago
Duke was particularly good in multiplayer because all the guns were useful and balanced. For example, the starting gun was deadly at distance. The shrinker would give you an instant frag if you could catch the little guy. The rocket launcher was quite slow. etc.
Alley anyone?
- dingaling 6y agoI can remember staying after hours to edit the .ini file on each lab computer to give overwhelming power to the pistol and weakening the rocket launcher. So that during multiplayer my opponents would be rushing to upgrade to the launcher and then were confounded by its lack of effect...