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Hmmm. This makes me wonder if, in the same way we've been technically-erroneously been hyperfocusing on CPU speed and quantity of memory in system-measuring co
by exikyut 6y ago
Hmmm.
This makes me wonder if, in the same way we've been technically-erroneously been hyperfocusing on CPU speed and quantity of memory in system-measuring contests and benchmarks, we've developed a fixation for how little RAM or CPU we can use while doing something interesting. I don't see the same sorts of fights developing around how much disk space we use or what the specs of all the systems we used for preprocessing are.
Demos are supposed to be about conquering limitations, right? Inspiring creativity and all that? Well, why can't we add those sorts of constraints in, then? Aren't we smart enough? :P
We might even build consciousness one day if we're honest about how much total resources we're using. That way we would actually have to reason about all the bits (no more "GPUs are really *that complicated* that what you're describing is impossible") and there would be no more black boxes.
Demos would be interesting.