2 ms·
Oh yeah. In that case, I did try that, but for whatever reason it didn't perform well or I wasn't happy with the look. (It was probably performance). You can pl
by ghub-mmulet 6y ago
Oh yeah. In that case, I did try that, but for whatever reason it didn't perform well or I wasn't happy with the look. (It was probably performance).
You can play around with the sprite rendering in the code. This [0] is the line for each individual pixel. And this[1] is where I generate the repeated pixel subroutines.
0: https://github.com/mmulet/font-game-engine/blob/e92a97ecbf8cf5c2b35b6a68580098198eb1c22c/blender/fontemon_blender_addon/assets/SourceFont.ttx#L857 https://github.com/mmulet/font-game-engine/blob/e92a97ecbf8c...
1: https://github.com/mmulet/font-game-engine/blob/e92a97ecbf8cf5c2b35b6a68580098198eb1c22c/blender/fontemon_blender_addon/GameToFont/addRepeatedPixelSubroutines.py#L23 https://github.com/mmulet/font-game-engine/blob/e92a97ecbf8c...