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I agree with you, but I would rephrase it. As a C++-lander, I find it surprising that object allocation is tied to the object's type. IMO, the boxed/unboxed a
by brandmeyer 6y ago
I agree with you, but I would rephrase it.
As a C++-lander, I find it surprising that object allocation is tied to the object's type. IMO, the boxed/unboxed axis should be orthogonal to the type itself. It should be a property of the object instance, not of the object's type.
- gpderetta 6y agoYes, exactly. thanks for expressing this better.