3 ms·
Run any benchmark, and compare 1 execution vs 1_000_000_000 It's been a while i haven't used dotnet, but just take any available benchmark, and compare default
by Shadonototro 6y ago
Run any benchmark, and compare 1 execution vs 1_000_000_000
It's been a while i haven't used dotnet, but just take any available benchmark, and compare default results with
UnrollFactor = 1
IterationCount = 1
WarmupCount = 0
There are probably more options, but i forgot them
https://benchmarkdotnet.org/articles/configs/jobs.html#run https://benchmarkdotnet.org/articles/configs/jobs.html#run
> You can AOT compile .NET, that has been true for a while but now it is a first class option
That's not true at all, if you refer to R2R, it's only partial, your code is still JIT'd at runtime, it only helps to speedup a little bit the cold startup time
AOT compilation? I'll believe it when they'll release it, until then, it's all speculation
- csharptwdec19 6y ago> AOT compilation? I'll believe it when they'll release it, until then, it's all speculation Devil's in the details, but there -is- AOT compilation[0]. While it hasn't been released as an official product, it has been used for a few projects including a commercial game [1]. And yes, they're looking into the next steps to make it a 'released' thing.[2] [0] - https://github.com/dotnet/corert/ https://github.com/dotnet/corert/ [1] - https://github.com/dotnet/corert/issues/8233#issuecomment-659454920 https://github.com/dotnet/corert/issues/8233#issuecomment-65... [2] - https://github.com/dotnet/runtimelab/tree/feature/NativeAOT https://github.com/dotnet/runtimelab/tree/feature/NativeAOT
- Shadonototro 6y agoAs mentioned by someone above >This repo is for experimentation and exploring new ideas that may or may not make it into the main dotnet/runtime repo. Talented people are working on CoreRT, sadly it doesn't seems to be the focus of the product manager, hence my concerns