3 ms·
The art for Indy 3 in EGA definitely shows signs of dither being desired but not used, which I always found made it feel sparse and unfinished, even in VGA. Min
by megameter 6y ago
The art for Indy 3 in EGA definitely shows signs of dither being desired but not used, which I always found made it feel sparse and unfinished, even in VGA. Mind, I was coming to this from the standpoint of really getting into the Lucasarts adventures after LOOM. It's likely that on this game they were stretched for space regardless, since it spans a lot of scenes.