3 ms·
CGA looks worse in modern screenshots though. The colour palette could be awful but the monitor would add some blur between the pixels and that helped. EGA ha
by deadlyllama 6y ago
CGA looks worse in modern screenshots though. The colour palette could be awful but the monitor would add some blur between the pixels and that helped. EGA had the same. VGA 320x200 was pixel doubled (640x400 was fed to the monitor) so it looked much blockier.
And if the colour palette wasn't to your taste... For years I had CGA with a monochrome composite monitor. So it was all shades of green. The old LucasArts and Sierra games were fine on mono CGA.
Also we walked uphill both ways to school, etc, get your 4k displays off my lawn...
- toyg 6y agoI had a greyscale VGA and Fate of Atlantis looked pretty good too.
- kiwidrew 6y agoYep, CGA in monochrome is quite pleasant. Black, amber, and two intermediate shades of amber, what more could one need?! It's really much nicer than any of the garish CGA colour palettes. [With the possible exception of the black-red-cyan-white undocumented palette.] EGA is great though, 320x200x16 is just one of those natural sweet spots that many different early computers eventually settled on.
- babypuncher 6y agoCGA color looked even better on a composite color monitor (like a standard TV). Developers were able to abuse NTSC color artifacts to get a surprising amount of color out of their games. The downside was that text became generally unreadable.