3 ms·
Many video games still don't use the STL due to performance concerns.
by CodeGlitch 6y ago
Many video games still don't use the STL due to performance concerns.
- rurban 6y agoThey rather use the proper C counterpart, the CTL, written by a game dev. Nobody should ever use set and unordered_map, and many despise string. btree and the various open hashtables are 10x better than the STL parts, (fuck pointer and iter stability), string only recently got improved via string_view.