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That’s pretty dang cool! I’d love to contribute, if you’re open to it. The most difficult thing I’ve done with Swift/C was packaging a Python interpreter insid
by anonymouse008 6y ago
That’s pretty dang cool! I’d love to contribute, if you’re open to it.
The most difficult thing I’ve done with Swift/C was packaging a Python interpreter inside a Mac app with a few lxml dependencies called with PythonKit. Might not begin to scratch the surface of what you need though...
- drmidnight 6y agoCould always use some help. It's still in it's infancy right now, very much a PoC to see if it was worth attempting. Once it gets to a good enough state I will make the repo public and let you know. Props to Nice job embedding Python in Swift. I haven't done Python, but Wren and Gravity were pretty challenging to get working right. I was going to use a scripting layer for the UI, but eventually came up with a solution that allows for Swift to be used. I sort of mimic the system Apple uses for Playgrounds/Live Preview in Xcode.