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Raytracing (RTX) is largely a software thing, although real hardware got added to improve ray-triangle and ray-AABB intersection performance.
by Impossible 6y ago
Raytracing (RTX) is largely a software thing, although real hardware got added to improve ray-triangle and ray-AABB intersection performance.
- deleted 6y ago[deleted]
- outworlder 6y ago> real hardware got added to improve ray-triangle and ray-AABB intersection performance. Isn't that the whole point? I was doing raytracing in the CPU in 2002 for a university project. Doesn't mean I could use it in a game.
- Bayart 6y agoEverything is a software thing until it's accelerated by fixed function hardware like, you know, GPUs.