4 ms·
It probably would've cost Rockstar at least $100k in employee time to have one of their teams find, debug, and fix the issue. The extra time can now be spent p
by TheKarateKid 6y ago
It probably would've cost Rockstar at least $100k in employee time to have one of their teams find, debug, and fix the issue.
The extra time can now be spent playing the game instead of waiting, increasing revenue.
So relatively speaking, it's a low payout for a huge company like Rockstar to give on their game grossing billions.
- bla3 6y ago$100k pays a dev several months. Someone who has source access and needs more than a few days to fix this problem doesn't deserve that kind of salary.
- ncmncm 6y agoYet, instead they took years and failed to fix it.
- bla3 6y agoWhich shows you that before that blog post they valued the fix less than that.
- TheKarateKid 6y agoI said employee time as in it being a dev team effort not a single developer.