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An alternative possibility: there were 100 bugs of similar consequence, all of which they cared about, and they got 99 of them. This one escaped, because stuff
by rectang 6y ago
An alternative possibility: there were 100 bugs of similar consequence, all of which they cared about, and they got 99 of them. This one escaped, because stuff happens.
> I think "shameful" is really more appropriate.
When you make an inadvertent mistake in the future, karma is coming for you: people will speculate that you "didn't give 2 shits".
- jacobr1 6y agoMore likely, there were 99 other bugs that they had clearer metrics related to monetization that they prioritized (not that this bug didn't impact monetization - I bet it did, just not in a way they were measuring). Or that their QA engineers identified and flagged as high priority or major new features with their own bugs and regressions or whatever. These things get lost in the shuffle. More likely there were 1000s of bugs in the tracker, probably 10s of thousands.
- rectang 6y agoYes, I agree with your elaboration. Also, of the 100 bugs, they didn't get 99 of them, because there are surely some left. Maybe they got 90, and there are 9 still hiding out.
- rubicon33 6y agoI’m sorry but no. This bug existed for a very long time and was the #1 outcry from gamers. It is well documented all over the internet. Every company I’ve ever worked at and every code base I’ve ever worked on would have made this a #1 priority. If it were a technical limitation of the devs I would agree it is “embarrassing” but this was not outside of their ability. I simply don’t blame the devs, I blame management. Management should have allocated the resources to fix this truly game breaking bug but they didn’t because money was still flowing. Is it any coincidence that ads played during the 6+ minutes you would wait to get into a game?
- ryandrake 6y agoYea, if it was a 6 month old bug or it was a hard to repro edge case, then sure it’s embarrassing. Oops! But years long, and highly visible/reproducible, without correcting? That’s veering into shameful.
- s1artibartfast 6y agoBlame should always flow up, but that doesn’t mean there aren’t other causes. For all we know there has been a team of devs putting their kids through college “working” on this for years.
- lupire 6y agoThe bug was live and wasting paying-customers's time (and apparently spamming them with ads too?) for 6 years.
- ric2b 6y agoThe game is played by millions of people, we don't need to wonder if there were a lot of more important bugs, this has been by far the most complained about issue for many years. > This one escaped, because stuff happens. No, they mostly just don't listen to their players when compared with other game companies.