5 ms·
A few million really isn't much when you're trying to create an attractive platform and break the chicken and egg problem of no software -> no users -> no softw
by flukus 6y ago
A few million really isn't much when you're trying to create an attractive platform and break the chicken and egg problem of no software -> no users -> no software. The WiiU for instance is widely considered to be a flop and never garnered much developer support, it sold 13 million units.