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> maybe you'd have better results switching to FXAA or SMAA there I’ve thought about that, but decided I want to prioritize the quality. 16x MSAA was almost pe
by Const-me 6y ago
> maybe you'd have better results switching to FXAA or SMAA there
I’ve thought about that, but decided I want to prioritize the quality. 16x MSAA was almost perfect in my tests, 8x MSAA was still good. With levels lower than that, the output quality was noticeably worse than Direct2D, which was my baseline.
And another thing. I have found out stroked lines much thinner than 1px after transforms need special handling, otherwise they don’t look good: too aliased, too thick, and/or causing temporal artifacts while zooming continuously. Some real-world vector art, like that ghostscript’s tiger from Wikipedia, has quite a lot of such lines.