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Of course, we need a blockchain. Duping hasn't been much of a problem in online games for some time, its solved without blockchains. Many games already does th
by Hikikomori 6y ago
Of course, we need a blockchain. Duping hasn't been much of a problem in online games for some time, its solved without blockchains.
Many games already does this on the server side with client side prediction. But this does nothing for aimbot, wallhacks or other strictly client side hacks.
Bots? Competetive games typically have matchmaking, doesn't do anything against cheaters.
None of these works for most competitive games, especially fps.