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They didn't offer native Linux support, but from its inception Valve has been working to remove dependencies and combat existential threats. It used the quake e
by Zhyl 6y ago
They didn't offer native Linux support, but from its inception Valve has been working to remove dependencies and combat existential threats. It used the quake engine for half life, then developed their own engine. They were dependent on bricks and mortar retail who were losing interest in PC, so they made Steam. Windows 8 made it look like Microsoft was making a land grab for a desktop store, so Valve made Steam OS and Steam machines (and latterly Proton).
Epic is almost taking the opposite approach. Denying or not addressing a problem until it's already established to the point is a market norm. If Epic had caused the amount of fuss they are now in 2011, maybe it wouldn't have needed a hundred thousand dollar YouTube campaign and a multi-million dollar lawsuit to resolve.
I dunno, it's true that's it's not Epic's MO, but it's not _smart_.