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I feel like Lua solved this problem a long time ago and did it with a language fast enough for game logic and easy enough for children to learn. Although the s-
by shirro 6y ago
I feel like Lua solved this problem a long time ago and did it with a language fast enough for game logic and easy enough for children to learn. Although the s-expr people would justifiably argue scheme/lisp solved it much earlier.
- kiwidrew 6y agoTcl is another contender for a configuration language that has been around for ages and ages. Although it's not as slick as Lua, which was of course originally designed as an extensible configuration language.