2 ms·
It's always frustrating whenever a game sells so-called "convenience" items. It always tells me the game devs are basically saying "Yeah, we purposed made the u
by ineedasername 6y ago
It's always frustrating whenever a game sells so-called "convenience" items. It always tells me the game devs are basically saying "Yeah, we purposed made the user experience bad so that people would pay to make it better"
Things like "free" MMORPG's that have miniscule inventory space, but then charge something like $10 for expanded storage.
I'd much rather see an extended free trial, like 60 days or something, and then ask players to pay $10 to keep playing with reasonable "convenience" built-in. Then just charge for expanded content on top of the base game. Elder Scrolls Online isn't a bad example (though also not great) where things like storage aren't completely unreasonable for free players, and they charge for expansions, and those who commit to a monthly fee get some in-game currency to buy those expansion without spending more money.