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Rust's async just doesn't worth the hassle. At the moment when you have enough requests to get the benefits from async over thread::spawn, you'll HAVE TO run mu
by EugeneOZ 6y ago
Rust's async just doesn't worth the hassle. At the moment when you have enough requests to get the benefits from async over thread::spawn, you'll HAVE TO run multiple instances/servers, at least for fail-safety reasons. And when the load is balanced, all the async benefits are not enough to be noticed, so there are no reasons to step into this mess.