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Such a classic! I remember writing a raycasting engine in DJGPP (GCC for DOS), when I was teenager... Fast forward 25 years and hey, it can be done in TypeScrip
by mmoskal 6y ago
Such a classic! I remember writing a raycasting engine in DJGPP (GCC for DOS), when I was teenager... Fast forward 25 years and hey, it can be done in TypeScript on a $2 microcontroller ;) (though it did take some effort to get TypeScript to run fast enough...)
https://arcade.makecode.com/14009-57824-16954-25349 https://arcade.makecode.com/14009-57824-16954-25349
https://forum.makecode.com/t/3d-raycasting-in-arcade/474 https://forum.makecode.com/t/3d-raycasting-in-arcade/474
- elvis70 6y agoSame but in TP7 by following a tutorial found on a CD shipped with a magazine. Very satisfied with the result but never managed to get the version with textures right.