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I've been experimenting (aka not getting much done) in Godot for a couple of years now, (took a break from fighting 4.0 bugs, really excited about Vulkan when
by arminiusreturns 6y ago
I've been experimenting (aka not getting much done) in Godot for a couple of years now, (took a break from fighting 4.0 bugs, really excited about Vulkan when it's more stable), and this is very well done. The classes are very cleanly labeled, the assets organized, etc. While I don't plan on using Nakama, it has at least opened me up to the possibility for quick prototyping.
Great job Heroic Labs team!
PS. Thank you for open sourcing it. This is one of the things I love about the Godot community!