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I notice they're using cockroachdb, what makes it a good choice for something like this? What are some alternatives, and why might they be inferior choices?
by syspec 6y ago
I notice they're using cockroachdb, what makes it a good choice for something like this?
What are some alternatives, and why might they be inferior choices?
- erlend_sh 6y agoThere are some answers to that here: https://forum.heroiclabs.com/t/why-cockroachdb-not-postgresql/1167?u=erlend_sh https://forum.heroiclabs.com/t/why-cockroachdb-not-postgresq...
- Thaxll 6y agoI don't think Cockroachdb is a better choice but it's fine, most games tend to use MySQL / PG from my experience. Reasons: - MySQL / PG are proven solution - Your game will not outscale a single instance - Developpers know SQL - Mature C++/C# drivers