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None of this was about asynchronous rust and all of it was complaining that Closures are hard. Closures are hard, but a lot of it's for good reason. As with al
by eximius 6y ago
None of this was about asynchronous rust and all of it was complaining that Closures are hard.
Closures are hard, but a lot of it's for good reason. As with all of the hard things Rust does, it's because it's trying to be correct.