3 ms·
Web Design Pattern
- jdelsman 18y agoWow, are there more of these?
- redorb 18y agoif you weren't joking, just read their blog.I looked for a category to filter all posts about design, didn't find it so here is a google site search with 'web design' as the key http://www.google.com/search?q=site%3Ahttp%3A%2F%2Fwww.37signals.com%2Fsvn%2F+web+design&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-a http://www.google.com/search?q=site%3Ahttp%3A%2F%2Fwww.37sig...
- alabut 18y agoNo, unfortunately not - here's my longer explanation from an earlier duplicate submission: http://news.ycombinator.com/item?id=221840 http://news.ycombinator.com/item?id=221840
- sspencer 18y agoThe step of deciding whether the "chunks" relate to one another and grouping them accordingly is a brilliant idea, and probably the key to really clean interface design.
- alabut 18y agoI'd say it's one of two keys to clean UIs - the other is once you've grouped logically-related bits together, do a quick bit of research to see how others handle similar functionality. For me, that's what really closes the loop and creates valuable design patterns.
- joshwa 18y agoaka: Information Design 101
- alabut 18y agoEarlier duplicate HN submission: http://news.ycombinator.com/item?id=221536 http://news.ycombinator.com/item?id=221536
- Hexstream 18y agoExecutive summary: When designing a page focus on the semantics first, and the rest will come together. Don't prematurely optimize the interface, instead figure out what pieces of info and user actions the page should contain and figure out what pieces relate to eachother and which are independent. Then group the interdependent pieces together into "chunks", then prioritize those chunks on the page. You'll get a modular design that is easier to tweak.