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It's common to use multiple allocators in some domains; game developers often use a bump allocator[0] which is reset at the end of every frame. [0] https://twi
by tjalfi 6y ago
It's common to use multiple allocators in some domains; game developers often use a bump allocator[0] which is reset at the end of every frame.
[0] https://twitter.com/SebAaltonen/status/1080235671883841541 https://twitter.com/SebAaltonen/status/1080235671883841541
- roca 6y agoThanks, that's a good counterexample.