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Quick question: for someone or a team already extremely well versed in Node.JS, HTML5 and Socket.io, where the core product is already real-time by design from
by dualogy 15y ago
Quick question: for someone or a team already extremely well versed in Node.JS, HTML5 and Socket.io, where the core product is already real-time by design from the ground up (rather than a legacy HTML page-based experience that needs to be "up-realtime-d quickly") -- should they be looking into Pusher and how would it help them?
I really mean folks who diligently code their own server sides and client sides "completely" (utilizing OS libs of course) by themselves and work on a for-local-installation product that should not require www/online connectivity (think non-public intranet servers) to run its core real-time functions -- should they be looking at Pusher at all? Or is this "just a quick external JS lib to add a chat, drawing or puzzle game to your popular HTML 4 website"?
- marknutter 15y agoI think you can view pusher as being the quick and easy way to add chat and realtime. I would look into Juggernaut which is basically a ruby wrapper for socket.io which runs on node.js and gives you most of the same functionality that you get with pusher, except that you run the server yourself of course.