4 ms·
One of my professors also taught an undergrad intro AI class. He told me a story about a student who got some of their goal conditions wrong, and later returne
by elipsey 6y ago
One of my professors also taught an undergrad intro AI class. He told me a story about a student who got some of their goal conditions wrong, and later returned to find that they had trained an agent to lose at several board games with astounding efficiency, and that it was strangely impressive to watch how quickly it could lose to other agents, or to see how adroitly it could lose to a human player, even a willfully un-competitive one.
I lacked the imagination and experience at the time to recognize any implied object lesson beyond programming more carefully.
- cafard 6y agoP.J. Plauger wrote of a co-worker who got a condition wrong for a checkers-playing program, so that it could be beaten by novices, including small children. The programmer also neglected to program it for the possibility of loss, so that at some point it would flood the board with newly created checkers. Plauger said, If you think the kids enjoyed beating the program, you should have seen how much they enjoyed making it cheat.