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Rust Implementation of the Book Ray Tracing in One Weekend
- rsyring 6y ago2018
- WoodenChair 6y agoDoing the book Ray Tracing in One Weekend by Peter Shirley in "your language" was kind of a thing a few years ago. The OP Rust project was done in 2018. I did a Swift 4 implementation in 2018: https://github.com/davecom/RayTracingInOneWeekend https://github.com/davecom/RayTracingInOneWeekend I've also seen Go, Python, etc. If you're interested in the book, I wrote a comprehensive review of it on Amazon here: https://amzn.to/3sRCJCc https://amzn.to/3sRCJCc
- heldrida 6y agoNice review! I find it very encouraging, as it mentions the math required and programming level. I've been learning Zig, so maybe will pick this book - I don't write cop, but somehow I understand :/