3 ms·
Emulators of old retro games also care about audio latency, as the emulated audio is generated on the fly by a turning machine, which makes it very hard to matc
by Drakim 6y ago
Emulators of old retro games also care about audio latency, as the emulated audio is generated on the fly by a turning machine, which makes it very hard to match visuals to audio if there is inherent audio latency.
- TheRealSteel 6y agoI was very sad when I got a Galaxy Note (R.I.P. Note line) and Elite Beat Agents was unplayable due to audio lag. It makes sense, but it is a shame.
- Lucasoato 6y agoDamn, Elite Beat Agents was such a good game, I cried like a baby in the stage with You're My Inspiration.
- _flux 6y agoIf just matching is desired then you can just buffer video frames; all audio frameworks provide means to synchronize video and audio. Of course, it probably makes the experience just worse if the delay is silly long..
- Drakim 6y agoBy doing that you create input lag for the game.