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Server side doesn't violate user's system with rootkits. How to detect things with good level of correctness using server side AI is a good question. But it's a
by shmerl 6y ago
Server side doesn't violate user's system with rootkits. How to detect things with good level of correctness using server side AI is a good question. But it's a much better problem to solve than how to add even more privacy invasive malware on the user's system.
> How can you tell if someone is running an aimbot or just has good aim?
That's the point. I don't care. As long as the game is enjoyable. And I'm sure AI can be gradually trained to detect cheating in more sophisticated manner do differentiate non human from human patterns. Not a trivial issue, but something they should invest money in as above, instead of rootkits.
- jandrese 6y ago14:22:01 *Shmerl has joined the game 14:22:02 [DefinitelyNotAnAimbot] headshots Shmerl 14:22:05 [AnotherTotallyHumanPlayer] headshots Shmerl 14:22:07 [DefinitelyNotAnAimbot] headshots Shmerl 14:22:07 DefinitelyNotAnAimbot is on a killing spree! 14:22:10 *Shmerl has left the server
- shmerl 6y agoI already explained the idea above. Trade off of the server side AI detection is way better than client side rootkit idea. Neither is perfect, but the latter is outright disgusting and crooked.
- google234123 6y agoThis won't work very well for a free to play game.