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>Having been recently acquired by Electronic Arts, >The goal was, if someone said, “What’s an interactive movie?” we’d just hand them the CDs from Wing Command
by grawprog 6y ago
>Having been recently acquired by Electronic Arts,
>The goal was, if someone said, “What’s an interactive movie?” we’d just hand them the CDs from Wing Commander III and say, “Here, check this out.”
>This is not necessarily a bad thing in itself, of course...but the lack of any real gameplay evolution within that look and feel perhaps is.
So...even back then, EA was in the habit of buying successful game properties and ruining the core gameplay by turning them into essentially interactive movies full of cut scenes.
Sometimes I wonder what video games would be like today if EA and a few other choice companies...cough...activision...Ubisoft...cough just didn't exist at all....
- tibbydudeza 6y agoUbisoft - amazed at how many Assassins' Creed/Far Cry/The Division games they can churn out on a yearly basis unlike Rockstar who takes time to craft their open sandbox games.
- djur 6y agoNah, it's clear that Chris Roberts was very interested in going that direction. EA might have enabled that interest, but it's not like some of Origin's independent contemporaries weren't similarly dashing themselves on the rocks of FMV (Sierra, for one). If EA didn't exist, it's very likely that Origin would have either been bought out by some other company or collapsed. They were in dire straits at the time of acquisition.
- grawprog 6y agoI know, my comment was mostly...i dunno facetious...sarcastic?? I did read the article...it wasn't EA's influence that led to the game's direction it that case...i just thought it was funny that EA got involved in the series at the point where they started going for visuals over gameplay. Seemed fitting for what EA would eventually do. >If EA didn't exist, it's very likely that Origin would have either been bought out by some other company or collapsed I know...my wonderings were more... 'What would video games look like today if corporate profit as a primary motive hadn't won out and major game studios still made games with that nostalgic 80's-90's gameplay first ethos i'm likely looking back at with rose tinted glasses...' Still...sometimes i wish games had gone more the way me and my cousins and friends had always hoped they would back in the days 3d games started emerging rather than the profit driven, microtransaction oriented, interactive movies video games actually became...largely driven by the companies mentioned in my earlier comment.