6 ms·
I LOVE Proton. About 85% of my Windows games just... work. And probably 75% of the 15% that fail initially only require a little tweaking to make work. My only
by zelon88 6y ago
I LOVE Proton. About 85% of my Windows games just... work. And probably 75% of the 15% that fail initially only require a little tweaking to make work.
My only complaints are that steam uses arbitrary numbers instead of human readable labels for emulated AppData folders. It can be time consuming to locate a save game file. Also Streaming cross platform isn't a pleasant experience yet but it's getting better and I really appreciate the feature. My final gripe is that when adding media to a Steam chat on Linux the file open dialog does not cache the last folder you visited and doesn't support multiple files. This compounds the first problem I listed making it EXTREMELY time consuming to share multiple game files with friends quickly.
- makecheck 6y agoYou can probably rely on the modification time as a clue; something like: find /some/place -type d -mtime 0 Any game you have played recently (with save-file updates) ought to appear as a file modified in the last X days.
- politelemon 6y agoPCGamingWiki includes the Steam Play paths for each game, so it's much easier to figure out where the files are. Example: https://www.pcgamingwiki.com/wiki/Yakuza_3_Remastered https://www.pcgamingwiki.com/wiki/Yakuza_3_Remastered
- MrFoof 6y agoDoesn't address the core issue, but... IIRC, the folders that contain a Steam UserIDs save game data are named after the game's Steam AppID. You can look them up here (https://steamdb.info/apps/ https://steamdb.info/apps/). I admit it's certainly not a solution to the discoverability problem when navigating a filesystem, as there are over 100,000 AppIDs and growing at this point.
- mminer237 6y agoThey are. I always just google the game and copy it out of the store URL: https://store.steampowered.com/app/573100/Battlefleet_Gothic_Armada_2/ ¯¯¯¯¯¯
- przmk 6y agoYou could also use [Protontricks](https://github.com/Matoking/protontricks https://github.com/Matoking/protontricks) as such : protontricks -s <search_term> and it will return anything that matches the search query with its appid like : Found the following games: Grand Theft Auto V (271590)
- coldpie 6y ago> My only complaints are that steam uses arbitrary numbers instead of human readable labels for emulated AppData folders. Yeah, it's a chore. Sadly there really isn't a better option. The only option I can think of is to use the game's localizable name, but that gets pretty ugly very quickly (consider the ".HACK" series). Another option would be to re-use the game's data folder name, but that gets hairy with stuff like DLC and shared depots. It's not really intended for users to be digging around in there, so... it is what it is.
- christkv 6y agoThey could just add a open save game folder in file browser. Would solve most of the cases.
- neltnerb 6y agoInside of steam, you can click on a game to browse local files. It works on Linux anyway, just opens my file browser to the right place. I agree it should be rare, though I have had to do it for stuff that I wouldn't consider to be too advanced (using mods) but it's fair to say that it's still uncommon in the grand scheme of things since most games have a decent UI for handling mods already. I maybe need to get to a game folder... three times a year? The only time it was more than that was when a modder I really liked stopped publishing releases outside of github so you had to copy them to the right place manually.
- account42 6y ago> Inside of steam, you can click on a game to browse local files. This gets you to the game's install directory, not to the corresponding Proton prefix which contains the Windows user profile directory with the save file.
- issamehh 6y agoI don't have a filebrowser. For me it'd be enough if they had the number visible and hopefully allow me to highlight it too
- 6y ago
- yellowapple 6y agoIt's even worse with Workshop items (on the various occasions where you need to make edits or otherwise troubleshoot 'em), since you need not only the game's AppID, but an even longer numeric ID for the Workshop item itself. Luckily this is the same as the one in the item's URL for its Workshop page, but it's still annoying to have to copy and paste that into something just to see it (if doing it through the Steam client).
- jandrese 6y agoWorkshop is one of those places where Proton doesn't work so well in my experience. I end up with lots of crashes and failure to start when trying to enable workshop mods in most games.
- yellowapple 6y agoI've had the opposite experience, with Workshop mods usually working fine as long as the game itself is working fine. It's usually just the mod creation tools that are really sketchy under Proton (current head-against-the-wall experience is with Kenshi, where the Forgotten Construction Set will spontaneously freeze after a couple minutes under Proton).
- A4ET8a8uTh0 6y agoI am a recent convert and can confirm. I am on PopOS and 9/10 , it just works. Right now my only issue is with Fallout 4 sound disappearing, but I am slowly working on using qemu with Win10 image. I am genuinely thrilled, because I may finally be able to ditch windows ( from dual boot ).