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The ironic thing is that the earliest programmers are women. I think I saw or read that the reason why there is such a gender disparity in programming is becaus
by arvinsim 6y ago
The ironic thing is that the earliest programmers are women. I think I saw or read that the reason why there is such a gender disparity in programming is because programming was marketed as a male-oriented activity in the 80's. Sadly, I can't find the source for that anymore.
- azundo 6y agoI heard it on planet money a few years ago: https://www.npr.org/sections/money/2014/10/21/357629765/when-women-stopped-coding https://www.npr.org/sections/money/2014/10/21/357629765/when...
- arvinsim 6y agoThanks, yes this is the source.
- adwn 6y ago> The ironic thing is that the earliest programmers are women. That's not correct, or at least, very misleading. The "programming" which you're refering to, would be more precisely called "data entry" using today's terminology. The actual software development was done mostly by men, even back then. In the 60s/70s, when computers increasingly had proper input methods (screen and keyboard), the data entry part was swallowed by the development part, but the term "programming" stuck. What is today understood as "programming", has always been dominated by men. I don't know why that is, and I don't care to speculate, but the narrative that female software developers have been pushed out of the field is wrong.
- csomar 6y ago> The "programming" which you're refering to, would be more precisely called "data entry" using today's terminology. Most programmers today are in the "data entry" business from Stackoverflow...
- lasagnaphil 6y agoI suspected that the whole “geek culture” around computers started to grow around the time when video games were heavily marketed to young boys. And it’s natural that through video games these young boys would have grown interest in computers and eventually programming. I admit that this theory needs quite a lot more research though. (Maybe it’s the other way around, the prevalence of male geek culture changed the landscape of video game marketing? Or perhaps it’s not just cause-and-effect and more of a positive feedback loop.) The funny thing is that at the start of the video game industry (I would mark that as the Atari era), TV advertisements for it really didn’t marketed it specifically for boys, it was more for “the whole family” and for both boys and girls. The heavily gendered marketing started in the Nintendo era (years after the Atari shock), around the late-80s to early-90s you see a large shift in style of TV video game ads. I don’t currently have links to the TV ad archives, but you can find lots of it on Youtube.