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You will have a very hard time because it has its own script (though I guess you could use C#) and it's very opinionated about lots of things like the node grap
by EamonnMR 6y ago
You will have a very hard time because it has its own script (though I guess you could use C#) and it's very opinionated about lots of things like the node graph, etc.
- drewmate 6y agoGodot has support for many programming languages [0] through 'GDNative' which generally lets you access the API through any programming language that can bind to C++. I see that there is D support [1] but I have no idea how robust it is. [0] https://docs.godotengine.org/en/latest/tutorials/scripting/gdnative/what_is_gdnative.html#supported-languages https://docs.godotengine.org/en/latest/tutorials/scripting/g... [1] https://github.com/godot-d/godot-d https://github.com/godot-d/godot-d