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This is not just something for the mobile gaming industry anymore. A few choice examples: - Call of Duty matching players who buy DLC weapons against people w
by jorvi 6y ago
This is not just something for the mobile gaming industry anymore.
A few choice examples:
- Call of Duty matching players who buy DLC weapons against people who don't have them, and then specifically lower-skilled players
- EA patenting something called 'Engagement Optimized Matchmaking'. It boils down to feeding you games it knows you'll lose, and then once in a while throwing you a bone giving you a near-guaranteed win. This keeps you in the game longer than just trying to balance the the matchmaking as good as possible
- Bungie, ever since having split from Activision and switched to making Destiny 2 f2p* has specifically upped the grind and tedium on most things tenfold, so they can show their investors how engaged players are with the game by virtue of ludicrous amounts of playtime
*not really, you still have to pay for raids and seasonal content, f2p is more like a demo
I miss the old days of things like Unreal Tournament 99 and Unreal Tournament 2004, where both the community and Epic created gigabytes (back then a massive data amount) of content like skins, maps gamemodes, mutators etc for scot-free. Epic even bundled the best of them in two official bonuspacks!
- selfhoster11 6y agoIf this is at all accurate, I am disgusted by the state of the industry.
- _trampeltier 6y agoI guess that's why I don't play new games at all.
- majewsky 6y agoFor what it's worth, I don't have this experience at all in the Nintendo ecosystem. Nintendo aren't saints either, they did much of the same bullshit in that Mario Kart app for Android, but all the games I'm playing on the Switch are free from this crap. I can't be 100% certain it's going to stay like that, but if Nintendo becomes another EA, they'll probably be among the last big studios to do so. (I have no affiliation with Nintendo or any other game developers or publishers.)
- selfhoster11 6y agoNeither do I. I don't enjoy multiplayer games, so my experience is exclusively single-player with the occasional co-op session thrown it every couple of years.