3 ms·
Notch's quote from this article is very relevant: “If you just make your game and keep adding to it, the people who copyright infringed would buy it the next we
by jmiskovic 6y ago
Notch's quote from this article is very relevant: “If you just make your game and keep adding to it, the people who copyright infringed would buy it the next week”.
This was huge factor for early Minecraft to become such success. Pirated sources were always few versions behind and fear of missing out was strong.
I find it strange that it didn't inspire more studios to follow similar open style of development.
- ssully 6y agoI am not sure if I would say Minecraft is the impetus, but a large (if not a majority) of games that come out these days are follow an "early access" style development that Minecraft did. Even large AAA games, while not "early access", have content release plans and are constantly adding new features.