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In my memory Gabe Newell was one of the first to articulate this point in the game dev community, however going back to check the dates, it seems that it was in
by tgbugs 6y ago
In my memory Gabe Newell was one of the first to articulate this point in the game dev community, however going back to check the dates, it seems that it was in October or November of 2011, suggesting that Notch may actually have kicked off this thread.
- lloeki 6y ago2008 report from 2D Boy: ~90% piracy rate for World of Goo https://www.rockpapershotgun.com/world-of-goo-vs-piracy https://www.rockpapershotgun.com/world-of-goo-vs-piracy It was one of the first reports with halfway solid data. And the argument dates from way before that.
- kuschku 6y agoAnd the other article it links shows that 1000 pirated copies only convert into 1 single legitimate copy. So if you have a 90% piracy rate, and eliminate all pirates, your sales increase by roughly 1%.