4 ms·
One thing I heard recently, that I found pretty true when role-playing in my mind, is that most of the design methodologies get like... 90% of their value from
by rtpg 6y ago
One thing I heard recently, that I found pretty true when role-playing in my mind, is that most of the design methodologies get like... 90% of their value from forcing _a_ methodology onto people.
The barebones "top-down"/"bottom-up" strategies most of us start up with is basically no good at forcing us to plan things out. But other strategies cause design errors to bubble up more quickly, so we can fix them, ship stuff that's right the first time etc.
Anyways I guess I just feel like you can totally mix-and-match design methodologies to your problem space, so long as you're actually applying it seriously enough (and have some agreement with stakeholders about it). But I do feel like too much discussion on these topics focus on failure cases and "false practice", and don't really end with actionable advice.
- LudwigNagasena 6y agoI have read similar thoughts on psychology. Makes sense to me.
- rramadass 6y agoSee the paper A Rational Design Process: How and Why to Fake it by David Parnas for the origins of the idea. - https://users.ece.utexas.edu/~perry/education/SE-Intro/fakeit.pdf https://users.ece.utexas.edu/~perry/education/SE-Intro/fakei...