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Yeap, that's I think one of the disconnects - while it would allow you to have a market beyond the game the items, in the case of a fully digital TCG, are only
by hnedeotes 6y ago
Yeap, that's I think one of the disconnects - while it would allow you to have a market beyond the game the items, in the case of a fully digital TCG, are only valuable due to the game and their scarcity in the game, plus the game needs to have some game play options where having the items is relevant.
Amiibo looks more like the skinning/customisation market - probably they don't have an impact on the game.
In TCGs with games/tournaments where you need to own cards to play them there's an actual "desire/need" for a market to trade/buy - although it seems most digital TCGs nowadays all do the hearthstone thing of being able to "create" items by destroying others which diminishes the need for it, I personally don't like that mode, but I also don't see where a blockchain helps instead of a DB and backup of all "actions" recorded.