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I do some projects that require WebGL and a good understanding of OpenGL makes life so much easier. WebGL from what I understand is based on OpenGL ES 2.0, and
by fromaj 6y ago
I do some projects that require WebGL and a good understanding of OpenGL makes life so much easier. WebGL from what I understand is based on OpenGL ES 2.0, and knowing how to write custom vertex and fragment shaders is important for my work