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You can recompile an object in MudOS, but only new clones of that object get the recompiled code.
by pmiller2 6y ago
You can recompile an object in MudOS, but only new clones of that object get the recompiled code.
- em-bee 6y agooh, i see. that was good enough for most cases though, but it doesn't help if players stay connected for long and keep objects from updating. i agree, that's a good feature to have. smalltalk does it, and i think lisp too. open-steam, a development platform written in pike solved that problem by implementing proxy objects which would point to the actually compiled object which can be replaced by pointing to a new version.