3 ms·
I actually agree that assuming input didn’t change is the most pragmatical course of action, as even if the input changed I’d assume there’s just no way to effi
by hrktb 6y ago
I actually agree that assuming input didn’t change is the most pragmatical course of action, as even if the input changed I’d assume there’s just no way to efficiently anticipate it at this point. With that strategy the best case scenario is optimal, and worse case scenario is not worse than for any other option.
On the 1 change every 20 polls calculation, it’s true locally, but for a ping of 200ms for instance, 333ms of loss is ‘only’ 3 times the one way trip time. I think momentarily losing 3 times the connection speed happens often enough, and of course the bar for losing an actual action due to lag is yet lower for intercontinental games.